Star Wars - The Force Awakens: Interrogation Room

High poly modeling | Lighting | Texturing

As a Star Wars fanatic I had a blast working on this project! The scene from the seventh movie in the interrogation room was one of the most memorable to me which is why I chose to recreate that room. The challenge here was getting everything – models, lights and textures – just right to get the right reflections and glowing effects. The large amount of metallic objects in the scene made this extra hard so I constantly had to readjust the camera point of view and light intensity.

Skills: All of the modeling was done using 3DS Max. For lighting and texturing I used Arnold within Maya. Post-production was done in Photoshop.